Are you an experienced Game Designer with strong systems design skills and a passion for creating engaging, player‑focused gameplay?This role offers the opportunity to work on current and future game projects, designing new gameplay systems and systemic content from concept through iteration. You’ll collaborate closely with creative, technical and art teams to build meaningful mechanics, balanced economies and compelling progression systems that deliver a high‑quality player experience.About the roleYou will contribute to the design and evolution of core gameplay systems, focusing on clarity, balance and long‑term engagement. This position suits a designer who combines creative thinking with analytical rigour and enjoys working within technical constraints while continuously iterating based on feedback and playtesting.What you’ll doDesign, document and iterate on core gameplay systems including gameplay loops, progression and economiesIdentify gameplay, content and workflow challenges and propose player‑focused solutionsBalance units, items, resources and systems to support a clear and enjoyable player experienceCreate and maintain clear game design documentation in collaboration with creative leadershipCommunicate design intent effectively with developers and artistsUse iterative design methods incorporating player feedback and playtest dataTest and validate gameplay to ensure systems are implemented correctly and balanced appropriatelyMaintain high quality standards while respecting technical and design constraintsWhat we’re looking forExperience3+ years of professional experience as a game designer on at least one shipped titleProven experience in systems design and content creationHands‑on involvement in gameplay balancing and iterationSkillsStrong analytical and structured thinkingAbility to design meaningful, interconnected gameplay systemsClear communication and documentation skillsTeam‑oriented mindset with a proactive attitudeUnderstanding of how usability and functionality support player experienceNice to haveStrong analytical mindset with experience using Excel or Google Sheets for modelling systemsExperience working autonomously in mid‑sized studio environmentsFamiliarity with scriptingExperience with Early Access development and community feedback managementWorking style / behavioursCurious, methodical and player‑focusedComfortable iterating quickly based on feedback and dataCollaborative and communicative across disciplinesAble to balance creative ambition with practical constraintsWhy joinOpen and collaborative working environment with flexible organisationSupportive studio culture with opportunities for team activities and knowledge sharingComprehensive benefits package including health coverage and meal supportAnnual bonuses and long‑term incentive opportunitiesRelocation support for suitable candidatesIf you’re a systems‑driven game designer who thrives in a collaborative, creative environment, we’d love to hear from you.